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Old Feb 18, 2008, 02:45 AM // 02:45   #1
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Default Pure Water Ele

Any real use for it in PvE? If so, what are some builds?

Serious posts only please.
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Old Feb 18, 2008, 03:17 AM // 03:17   #2
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Just grab a bunch of AoE water damage spells like deep freeze and ice spikes and thats about it. Not really any point in being one unless you want to snare something. You would get more damage out of a fire ele.
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Old Feb 18, 2008, 03:19 AM // 03:19   #3
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Maybe in the Ring of fire Islands and the end of GWEN, but that's about it. The main reason you go hydro in PvE is because you want to be a hydromancer, not because there's a need to. Going with fire magic should be fine.
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Old Feb 18, 2008, 03:56 AM // 03:56   #4
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The only real reason to play a Water ele in PvE is if you're one of them beautiful unique snowflake types.

Essentially, the two best spells - Deep Freeze and Maelstrom - do exactly what they need to at 0 spec.
The smaller snares are pointless, the melee hate is overshadowed by stuff available in better lines, and the overall damage of Water is terrible, especially when the beautiful Shatterstone gets knocked down to ~30 damage a packet by silly AI armour.
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Old Feb 18, 2008, 05:24 AM // 05:24   #5
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[skill]Ward Against Harm[/skill] does wonders against certain monster types...mainly Charr with Meteor Shower.
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Old Feb 18, 2008, 05:26 AM // 05:26   #6
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Quote:
Originally Posted by Terraban
[skill]Ward Against Harm[/skill] does wonders against certain monster types...mainly Charr with Meteor Shower.
I like to use the skill called 'step to the left'
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Old Feb 18, 2008, 05:36 AM // 05:36   #7
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Agreed with above. Just stick with fire/air.
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Old Feb 18, 2008, 05:37 AM // 05:37   #8
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Quote:
Originally Posted by blue.rellik
I like to use the skill called 'step to the left'
Hench and Heros usually don't take that skill with them.
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Old Feb 18, 2008, 08:49 PM // 20:49   #9
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In the right place, against the right foes, Water Magic can very useful. Most notable, the last 3 missions in Prophecies can be made all the easier by bringing a Hydromancer.

I've done well with these skills on my Ele hero:

Basics:
[skill]maelstrom[/skill] [skill]frozen burst[/skill][skill]ice spikes[/skill][skill]frigid armor[/skill][skill]water attunement[/skill][skill]glyph of restoration[/skill]

Elites:
[skill]Ward against harm[/skill] or [skill]shatterstone[/skill]

Last edited by Olim Chill; Feb 18, 2008 at 10:13 PM // 22:13..
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Old Feb 18, 2008, 08:51 PM // 20:51   #10
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Glyph Of Immolation -> Earthen Shackles -> Maelstrom & other AoE spells.


Works better with just Fire + Earth, but water can be substituted in for a loss in atribs elsewhere.
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Old Feb 18, 2008, 09:19 PM // 21:19   #11
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I don't think a pure Water Ele makes much sense. Two of Water's best utility skills, Deep Freeze and Maelstrom, are as effective at 0 WM as they are at 16 WM. The only thing that gives any pause in using those skills on a non-Water Ele are the energy costs (25 each), but GoLE and Elemental Attunement render that moot.

In my humble opinion, unless those two skills are changed, there's very little reason to spec solely Water.
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Old Feb 19, 2008, 03:13 AM // 03:13   #12
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Quote:
Originally Posted by blue.rellik
I like to use the skill called 'step to the left'
Wrong! It's a jump to the left, and a step to the right. Do your research. lol Please tell me I'm not the only one that gets this reference.
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Old Feb 19, 2008, 03:25 AM // 03:25   #13
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Quote:
Originally Posted by Terraban
Hench and Heros usually don't take that skill with them.


It like moves your henchmen and heroes, yo.
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Old Feb 19, 2008, 03:32 AM // 03:32   #14
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Quote:
Originally Posted by Trvth Jvstice
Wrong! It's a jump to the left, and a step to the right. Do your research. lol Please tell me I'm not the only one that gets this reference.
I didn't reference anything, it must have been a coincidence

Quote:
Originally Posted by ZenRgy


It like moves your henchmen and heroes, yo.
omg! I dun got dat! u must be frigging haxing!
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Old Feb 19, 2008, 04:52 AM // 04:52   #15
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Depends on the area.

[skill]Blurred Vision[/skill][skill]Deep Freeze[/skill] etc.
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Old Feb 19, 2008, 02:12 PM // 14:12   #16
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Default Pure Water Ele

Why go Water in PvE, because you can, you want to, and just nuking gets boring. I have pure builds for all 4 Ele groups, but I like to mix them up as well Deep freeze is a nice snare since they dropped it's casting time down to 2 secs. Nice to mix it up and follow it up with Arc lighting. I know most people cringe at the thought of using Maelstrom but it is a great way to shut down casters like Terrorweb Dyders. a couple of Waters I like use in PvE is

Water Attune
Aura of Rest.
Deep Freeze
Glyph of Energy
MaelStrom
Ice Spikes
glowing Ice
Armor of Mist (all Eles should be able to run)

or mix it up;

Water Attune (or Elemental Attune if not using GoE)
Aura of Rest.
GoLE or GoE if using MaelStrom
Chilling Winds or MaelStrom
Ice Spices
Arc Lighting
Deep Freeze
Armor of Mist (all Eles should be able to run)

Last edited by Xavier Eledhwen; Feb 19, 2008 at 02:15 PM // 14:15..
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Old Feb 19, 2008, 06:09 PM // 18:09   #17
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the only place i found Water to be a real edge is against those damn runners in moddock crevice. Nothing like mind freezing both of them and then laughing as they go squick. Mwahahahahaa good times, i still hate those bastards
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Old Feb 19, 2008, 06:56 PM // 18:56   #18
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Quote:
Originally Posted by Sir Pandra Pierva
... i still hate those bastards
Me too

I did find that "You move like a dwarf" works good on them as well, but it is fun to run different builds, after all I don't eat Peanut butter and jelly sandwiches, every meal every day.

Last edited by Xavier Eledhwen; Feb 19, 2008 at 06:59 PM // 18:59..
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Old Feb 19, 2008, 08:43 PM // 20:43   #19
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does thatt work with stonefist gauntlets?

I know this is int he wrong forum but i dont see a need to make a topic about it.

They are easy to beat once you know what to do but it doesn't stop them from the past aggrivation from them running like hell and getting the mass mob to spawn with near wipes many times early NF.
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Old Feb 20, 2008, 12:53 AM // 00:53   #20
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for some reason i made a 2nd ele about a year ago (deleted now for money), but it was surprisingly really good (it was pure water)

1) Ice Spear (SPAMMED LIKE THERE WAS NO TOMMORROW)
2) Vapor Blade
3) Deep Freeze
4) Maelstrom
5) Elemental Attunement
6) Water Attune Meant
7) Aura of Restoration
8) i forgot, add something if u like

im sure it couldve been better, but it worked well especially with a kaolin water staff, but it seems to me if ur gonna do a pure water mage deep freeze and maelstrom are a must

edit* deep freeze is really nice now since the update
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